Thursday, November 21, 2024
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Baseball

Baseball Information

Registration Update

SPRING 2025 BASEBALL REGISTRATION IS OPEN!

Standard Registration is available from November 1, 2024 through December 31, 2024. Late Registration will start January 1, 2025 and run through January 26, 2025. All age groups will begin practice in February and games will run from March to May with playoffs in May and June.

  • Blastball and Teeball registration fee will include a hat, jersey, pants, belt, and socks. Players are only responsible for their gloves, bats, and cleats.
  • All other age groups will need to get their own uniforms. (Coaches will coordinate this with their individual teams)
  • Teeball will be broken up into two age groups. Blastball 3-4 and Teeball 4-5. All T-Ball games will be played in house at Walker Hawk Sports Complex in Royse City on Saturdays with one practice a week.
  • For our Spring season, all teams will be scheduled for an 8 game season plus the playoff tournaments for 6U and 8U. 10U, 12U, 14U, 16U will have a 12 game season plus the playoff tournament.
  • 6U-8U-10U-12U-14U-16U will play all home games at Walker Hawk Sports Complex in Royse City. Away games may be in Terrell, Community, Quinlan, or Caddo Mills.
  • All games could be normally scheduled on Monday-Friday nights or Saturday. 
# Division Registration Fee Standard Late
1 Blastball 3/4 (uniforms included) $95 $115
2 Teeball 4/5 (uniforms included) $120 $140
3 Baseball 6U** Modified Coach Pitch (uniforms extra) $115 $135
4 Baseball 8U** Coach Pitch (uniforms extra) $115 $135
5 Baseball 10U* (uniforms extra) $135 $155
6 Little League Charter 12U* (uniforms extra) $135 $155
7 Little League Charter 14U* (uniforms extra) $135 $155

* These age groups will be eligible to try out for the All star team to advance to the Little League World Series (not applicable for the Fall season).

** These age groups will be eligible to try out for the NCS Rec World Series Tournament Team (not applicable for the Fall season).

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NCS Rules govern our regular season and playoffs.


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These rules govern our eligibility and competitive rules for the summer Little League Tournament.



Runs allowed per inning
  • Baseball | Seven (7) runs per inning
  • Teeball | Six (6) runs per inning
Run rules
  • 15 runs after 3 innings
  • 8 runs after 4 innings
Baseball
  • 6U and 8U | 75 minutes
  • 10U thru 14U | 90 minutes
Teeball
  • Blastball | 55 min
  • Teeball | 55 min
Additional time allowance

When within 5 minutes of the allotted game time: if the home team is behind and the top of the inning has ended, they will be given their at bet even if it goes over the alotted game time. However, if the home team is behind by more than the single inning run limit, the game will be called in favor of the visiting team.

Weather Related Disruption

When the regulation game has not reached the 50% of game play time, the game will be made up and started over as a new game.

When a regulation game has reached at least 50% of the scheduled play time and must be discontinued due to weather then the game will officially record the final score.

If a regulation game is called off due to weather:

  • the home team does not have the lead,
  • AND while an inning is in progress,
  • AND before the inning is completed,
  • AND the visiting team has scored one or more runs to take the lead
  • THEN final score will revert to the previous inning after the home team has completed an official inning.
Coaching
  • The offensive team may place a coach at first base and third base
  • If an offensive coach touches a baserunning player that player will be called OUT
  • Prior to the game beginning, both teams' head coach (or the acting head coach) and the umpire shall have a home plate meeting
  • 8U and under | In addition to the other offensive coaches, the coach who is pitching may also coach players from the mound
  • 7U | The defensive team may place one coach in the outfield and one coach in the infield, but both must remain in foul territory away from the field of play
  • 8U and up | The defensive team is allowed to have up to two (2) coaches just outside the dugout
  • All other coaches must stay in the dugout
Players
  • A team must have 7 players to begin a game (if there are not 7 players the team will have to forfeit)
Batting
  • 7U | The batter will receive 3 coach pitches. If the batter fouls off the last pitch, the continuation rule will apply (batter gets another live pitch until either a ball, hit or strike). After the coach pitches if the batter does not get a hit, they one swing to attempt hitting the ball off of a tee.
  • 8U | The batter will receive 6 coach pitches. If the batter swings and misses 3 of the pitches, it will be a strike out. If the batter fouls off the last pitch, the continuation rule will apply (batter gets another live pitch until the ball is put in play or the batter misses or doesn’t swing at the next pitch).
  • 10U | The batter will be called out on a dropped 3rd strike. Batter may not attempt to run to 1st base.
Batting | Unavailable Players

The following events will result in an automatic out for the lineup spot at their first at-bat after the event occurs, but subsequent at-bats will not be recorded as an out:

  • A player was included in the lineup but suffered an injury during the games
  • A player was included in the lineup but became ill during the games
  • Less than nine (9) players available for a lineup (requires seven (7) players to start the game)

The following events will result in an automatic out for every at-bat for the following:

  • A player was included in the lineup but was either disqualified or ejected from the game
Baserunning | Stealing
  • 7U and below | If a batter gets a hit off a tee, they may only attempt to advance to first base, and any other baserunners may only attempt to advance one (1) base. In this situation, overthrows do NOT allow baserunners to attempt to advance an additional base.
  • 8U and below | No stealing or leading off
  • 10U | No Leading off. Stealing is allowed once the ball reaches the plate. The ball is live until the pitcher is on the rubber and the catcher is in the catcher's box. At that point, players are no longer allowed to begin advancing to the next bag.
  • 12U and 14U | Unrestricted ("open baserunning")
Fielding | Overthrows
  • 10U and under | Only one base will be allowed (at runners risk) in the event of an overthrow to any base. The play is dead when either the lead runner reaches the next base safely or the runner is tagged out.
  • 12U and 14U | The ball is live
Pitching | Balks
  • 10U | Players will be coached and notified by the umpire, but there will be no penalty
  • 12U | One (1) warning per pitcher then standard penalty after that
  • 14U | No warnings are given
Pitching | Count Limitations

Pitch Count for 10U and above

  • Coaches MUST track pitches.
  • Coaches must confirm the pitch count with the umpire at the end of each inning and during a change of pitchers.
  • Umpires will maintain a pitch count form for all games.
  • The pitch count forms will be signed by BOTH coaches and the umpire following every game.
  • The GameChanger application is recommended for use as it tracks pitches automatically.
  • The maximum pitch count and required rest are both applied in reference to the count prior to starting their last batter (see table below).
  • Required Rest 10U 12U 14U
    One (1) Calendar Day 35-45 40-50 45-55
    Two (2) Calendar Days 46-60 51-65 56-70
    Three (3) Calendar Days 61-75 66-85 71-95
    CALENDAR DAILY MAXIMUM 75 85 95
  • Example: A 10U pitcher currently has 42 pitches before facing his final batter. They are required only one (1) day of rest, even if their count exceeds 45 pitches at the completion of the last at bat.
  • Example: A 14U pitcher currently has 94 pitches combined between his first game and second game of the day. He is allowed to face one more batter for the day and then will be required to have three (3) days of rest.
Coaching
  • The offensive team may place a coach at first base, third base, and home plate
  • The home plate coach may position the batter in the box
  • If an offensive coach touches a baserunning player that player will be called OUT
  • The defensive team may place one coach in the outfield and one coach in the infield
  • All other coaches must stay in the dugout
  • Prior to the game beginning, both teams' head coach (or the acting head coach) and the umpire shall have a home plate meeting
Players
  • A team must have 7 players to begin a game (if there are not 7 players the team will have to forfeit) BATTERS 8 AND 9 MUST TAKE AN OUT!
Batting
  • Blastball Only | Each team will take turns batting through their entire bench per inning
  • Blastball Only | There will be neither outs nor runs recorded
  • Blastball Only | Each batter will swing until they are able to put the ball in play
  • Teeball Only | Batters will have 3 swings to put the ball in play
  • Teeball Only | No additional swings are awarded for foul balls
Baserunning
  • Blastball Only | When the last batter puts the ball into play, all players on base will run the bases to home plate
  • Teeball Only | Only one base will be allowed (at runners risk) in the event of an overthrow to any base. The play is dead when either the lead runner reaches the next base safely or the runner is tagged out.
  • Teeball Only | The lead runner may not advance beyond the base they are advancing to at the time any fielder is in the infield (on the dirt) and has possession of the ball. Possession means ball is in their glove or hand securely and not in contact with the ground.
  • Teeball Only | Runners may still be put out by fielders by either tag or force out where applicable.
  • Teeball Only | If the ball is thrown before Time is called, the overthrow rule still applies and runners may advance one additional base if this occurs (at risk, as stated above).
Little League Bat Clarification References:

Any clarifications needed regarding the ruling of Little League rules must be referenced from the Little League website!

Bat Weights:

10U and under | no bat weight restrictions, should have USA or USSSA stamp

Equipment:

10U and under | No specific stamp (NFHS or otherwise) is required on balls, gloves, bats, or any other equipment.

Casts on the field

Players wearing a cast may not participate during games or practice. Players must remain in the dugout during play or drills.

How soon must I submit a formal protest?

A protest must be sent in immediately following a game's completion. A protest will not be accepted for investigation if the protest is submit after the next game in the division (age bracket and sport) has begun.

What part of a game can be protested?

A coach can protest the application of a rule within a game.

What part of a game cannot be protested?

A coach cannot protest a judgement call made by the umpires.

To formally protest, how must a coach proceed?

Upon receiving an official protest, the committee will do an initial analysis to confirm the protest is valid for investigation.

Once the committee confirms it is valid, the coach will be notified and must submit the $25 fee along with the details description of the protest before the investigation can begin.

Final decision is made between the RCYSA Committee in collaboration with the Backland Youth Sports League.

What is required within the formal complaint?

For simplicity, use our form link below. It requires the following information:

  • Coach Name
  • Email Address
  • Contact Number
  • Sport (Baseball, Softball, or Teeball)
  • Age Group
  • Team Name
  • Opponents Name
  • Scheduled Start Date / Time of Game
  • Rule incorrectly applied that is being protested
PROTEST SUBMISSION FORM

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Contact Info

 

roysecityysa@gmail.com

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